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Migrating from Mods Manager Bridge to OpenKH Mods Manager Patching

This guide helps you migrate from using Mods Manager Bridge (build_from_mm) to patching your game using OpenKH Mods Manager itself. This guide is not meant to be a first-time setup guide - it assumes you already have a working setup with Mods Manager and Mods Manager Bridge, and that you’re comfortable using them to patch your game.

1. Make sure your game files are back to a vanilla/unpatched state before migrating

You absolutely want to make sure you start from a fresh set of game files. There are two ways to accomplish this:

Verify

Restore

2. Install the latest version of the OpenKH tools

3. Run the Mods Manager setup wizard

Run wizard

Game edition

Panacea

Launcher

Game data

4. Configure LuaBackend Hook for Mods Manager integration

Download the latest version of the Seed Generator HERE

Version 2.1.5 and above of the seed generator adds a screen to help you configure LuaBackend Hook automatically.

LuaBackend Hook Setup

Check Configuration

After you’ve configured LuaBackend Hook for Mods Manager integration, you can now take advantage of several common mods with bundled scripts.

Mods with scripts

5. Use Mods Manager to configure mods

Mods list

Patch options

6. Patching a new Randomizer Seed

7. Restoring original files (if desired)

Restore

What happens to my old KH2PCPATCH files?

The new update to the mod manager allows it to load in kh2pcpatch files as if they were regular mods. Just add your kh2pcpatch files the same way you would add a zip seed and the mod manager will handle everything for you.